3/21/2023 0 Comments Ultranium 4 jadewareRather than emulate a specific studio control room or loudspeaker setup (along with all its flaws), the CanOpener crossfeed algorithm uses an idealized loudspeaker & room as its guide and gives you the control to use as much or as little of it as you need.īreaking down the details Some CanOpener Studio FAQsĬrossfeed 100%, 60º is a great place to start (the Mix Engineer preset). It’s quite lifelike and perceptually matches a real-world set of studio monitors very closely.ġ50% crossfeed is technically more lifelike (see the Mix Engineer, Lifelike preset), but it can sound overly narrow on some headphones. If you want the flattest possible frequency response, setting the Crossfeed Angle to 0º will achieve that (see the Mix Engineer, Flat preset). What order should CanOpener be placed in the processing chain? It’s less true-to-life but can be useful in situations where realism is less important. Ideally, CanOpener would be placed last in the processing chain on the master channel. If you’re not using CanOpener’s built-in dither, the processing order matters less, but CanOpener should still be near the end. You might be wondering: Why doesn’t the processing order matter that much? The answer: CanOpener is a linear processor - it’s the same reason why 2 + 3 = 5 and 3 + 2 = 5.)Ĭan I use CanOpener Studio with Sonarworks Reference? If so, in which order should I place them in the chain? If you are using a headphone EQ correction plugin that uses different profiles for the left & right channel, CanOpener should be placed in front of it. Yes, absolutely! CanOpener Studio works well in conjunction with Sonarworks Reference, and they are both linear processors that should not introduce distortion or other unwanted nonlinearities.Īlthough we recommend putting CanOpener last in the monitoring chain, it generally doesn’t matter which order you place them in (except when you use CanOpener’s dither feature, in which case you must place CanOpener last). That said, Sonarworks sometimes offers headphone calibration profiles that have asymmetrical equalization for the left and right channels. Should I bounce/export my mix with CanOpener “On”? In that case, it is preferable to place Sonarworks last (provided you are not using CanOpener’s dithering). Other notable features include the 32-bit colors that create an arcade effect and the stereo sound effects.Īll in all, the Ultranium 4 combination of two classic game styles can be quite entertaining and at times even challenging: even though you are shooting at the wall, you must also be careful not to lose the ball.CanOpener is part of your monitoring chain, not your mix. Ultranium 4 includes over 100 entertaining maps which you can play on your own or with your friends in multiplayer mode. You can collect new weapons each level and you can view the highest score for the level at all times. Ultranium 4 is a fairly easy to play game that combines the setting of an Arkanoid match with the fast paced action usually associated with shooter games: you will also receive weapons and you can shoot at the wall to be more efficient and get to the next level in no time.Īs usual, Ultranium 4 provides a number of lives you can use per game, keeps track of the number of blocks you hit each time and calculates your score. To increase the difficulty degree, some games require you to hit the wall in the same place multiple times or include surprise obstacles. Each time the ball hits the wall, that brick is usually destroyed and you must continue until you clear the level. Arkanoid styled games continue to have their charm and the colorful graphics that usually accompany this type of titles create a relaxing atmosphere.Īt least in theory, the game play is fairly easy: you must use your ship to bounce a ball between you an a bricks wall without letting the sphere get passed you.
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